Showing posts with label White Box. Show all posts
Showing posts with label White Box. Show all posts

Wednesday, December 7, 2016

Chaos in the Underhives

I am currently working on another Warhammer 40K / B/X D&D mashup. I am converting the B2 Keep on the Borderlands to use and hope to playtest soon. The game will be a dungeon crawl / adventure game about rooting out Chaos infected elements in the name of the Emperor (much like Dark Heresy only using B/X D&D).

Available character classes will be:
Inquisitor (Cleric)
Psyker (Magic-User)
Marine (Fighter)

Some possible character classes (still undecided)
Eldar Farseer (D&D Elf)
Squat (Dwarf)
Assassin (Thief)

This is very much a work in progress, but I am concentrating on the Caves of Chaos first so I have something to play-test once it is ready. Basically the Keep on the Borderlands is the Hive City of Volgograd IV and the Underhives of Chaos are where the main adventure will take place.

I have already begun work on the conversion and here is my sample "start" text from B2:

Start: The passageways you have been marching through have been getting more dense with debris, and gloomier than before. The thick, twisted steel beams and exposed wiring snagging on equipment and tripping your steps as you force your way deeper into the underhives, seems to warn you about the way ahead. Relentless, you pass deeper into the bowels of the city, and suddenly the way ahead is clear and you stand in a city square that looks like a canyon. The walls rise hundreds of feet above you and before you are three walls with various balconies with looming black openings into the heart of this secret part of the city.  The air is thick with the smell of burnt rubbish and the ever present smell of machine oil.  Rusted and abandoned grav-bikes litter the ground before you, picked clean of parts long ago.  Graffiti covers much of the walls, tagged by many of the gangs and cults of the hive city of Volgograd IV.

You know that you have certainly discovered the Underhives of Chaos.


Sunday, April 12, 2009

Updated version of R&R uploaded...

I have just uploaded my version 1.2 of the Ruins & Ronin white box version. This is probably the last I will do for this version other than some clean up. I need to start working on the core rules version that has languished these last few weeks. It has suffered from neglect after the character classes started to bloat a bit. I plan to cut that down some too. Stay tuned for further core rules news. Meanwhile, enjoy the mostly completed white box version of Ruins & Ronin!

The download can be found here, or on my sidebar to the right.

Wednesday, March 25, 2009

Ruins & Ronin White Box Edition

I have just compiled the most up to date list of monsters with my player's version of the Ruins & Ronin rules (WB edition) and made it available for download here. It is also available in the download section of my blog.

I still have open spots available for my play-by-post game if anyone is interested. Just send me an email or better yet - login to the Swords & Wizardry forums and respond in the recruitment post.

Thursday, March 19, 2009

White Box Edition of Ruins & Ronin

I have just whipped up (well, slaved over) a rough draft of a player's handbook for Ruins & Ronin via the white box edition. Anybody interested in taking a look? This has the classes, and equipment updates for R&R along with the spells needed to create characters. It is not "pretty" yet, but with some work it can get there.

The more I work on this project the more I like the simplified WB edition (I am still going to complete the Core edition - but I will most likely play the WB edition).

If anyone likes it, I may have to start up a pbp or chat based game using this version. I need to test out some creatures and rules anyway...

The file can be found here, and in the download section.

Wednesday, March 18, 2009

Two New S&W White Box Classes

I have been taking a break from my Ruins & Ronin work to create a couple of classes for the White Box edition of Swords & Wizardry. I needed the distraction, and it was fun to work on something for the WB edition - I really think I am falling for that one. Swoon.

Anyway, here are the classes. First up is the Half-Ogre, he has been reworked from my R&R setting to fit into the OD&D mold of White Box S&W. You can find him here, and in the download section. He may also be available soon from the download section of the S&W site.

The next class was something I wanted to try from Dragon #3, and it is the Healer. He has a few new spells and I think it would be a cool class to try out. It can be found here, and in my download section (also to be posted to S&W I hope).