Wednesday, September 10, 2008


I have re-tooled my armor rules yet again, and will go with the base AC of 10 with armor adding to the base (so a Do-Maru with AC +2 makes AC 12). To do this I had to re-vamp my attack rolls making it a d20 roll plus FC = the AC you hit. I am not sure I am happy with this yet, but it is growing on me (I need to test my rules soon).

I have written up my three primary classes (Bushi, Sohei, and Shugenja) and even created a new Yakuza class (a thief like character - based off of Sham's Scout class for his Solstice house rules).

I have even adopted a name for my rules, currently they are called Ruins & Ronin. It works for now.

--Mike D.

Monday, September 8, 2008

Rethinking Armor.

I have re-thought my armor and would use armor pieces (with a minus to base AC 9 for each piece worn), as pointed out in the picture below.

New OD&D Creature - The Jungle Elf (Hu-Sen)

Hu-Sen (Jungle Elf)
Number: 2d6 (2d20)
Alignment: Neutral
Move: 12
Armor Class: 7
Hit Dice:1
Attacks: 1 [by weapon]
Saving Throw:
Challenge Level/XP: 1 / 10xp
Hu-Sen, more commonly called jungle elves are a race of green skinned humanoids. They are long legged, flat-headed creatures standing just under 4 feet in height. They walk in a crouching posture, but are deceptively fast. Their skin is a dark green and covered in short coarse black hair. Their coloration helps them to blend in with their environment (usually jungles and bamboo thickets). They are skilled hunters and trackers and typically hunt the giant spiders of the jungles. They are mostly armed with short throwing spears and knives.

They typically build their homes in the tops of trees using ropes disguised as vines to gain entry into these lofty homes. They have crude rope bridges connecting their homes to form a sort of tree top village.

The Hu-Sen speak their own language.