Friday, February 25, 2011

My d6 based ramblings

I have been interested in working on a d6 based game (much like what was done with Spellcraft & Swordplay and The Big Brown Book games), and lately the armor classes have been on my mind. I want something that can be used for any period (especially the ancient) so I don’t want to tie my armor classes to the typical D&D Feudal setting of the late Middle Ages.

Part of my inspiration has been the Osprey Publishing table top game “Fields of Glory”. They have 4 categories of armor: Unprotected, Protected, Armored, and Heavily Armored. Working with this terminology, it was easy to devise the base armor classes for my game:

AC 9 : Unprotected

AC 7 : Protected

AC 5 : Armored

AC 3 : Heavily Armored

This allows you to place your game in any time of history (well prior to the modern era I suppose) with ease. Now to further breakdown the above classes, I defined them as:

Unprotected = No armor or shield used

Protected = Shield OR Light Armor Only

Armored = Shield + Light Armor OR Heavy Armor Only

Heavily Armored = Shield + Heavy Armor

Again I stayed with generic terms so we can place the game in any setting still. Now it is up to the individual Game Master to determine what constitutes Light & Heavy armor. If I was going to use a setting like the early Roman Republic, I would go with:

Light Armor = Linen, quilted/padded, or Soft Leather

Heavy = Mail, Rigid (Boiled) Leather, Scale.

In my system, attacks are 2d6, and to hit a target you roll less than (or equal to) their AC number.

Friday, February 18, 2011

Thursday, February 17, 2011

Still mapping...


This time with a 11"x17" bienfang pad 8x8 squares. This is going to be my "city underworld" map - under an ancient and mysterious city. Think Jakalla (EPT) for a reference...

Friday, February 4, 2011

New version of Swords of Abandon is up for viewing.

I have added a few pages to my EPT rules without the EPT setting (swords of abandon) for your viewing pleasure. I have added the optional hit dice tables for monsters as characters as well as the attack tables (not the damage tables yet).

You can download the newest version here, or on my downloads sidebar.