Friday, August 12, 2011

Ruins & Ronin - Constantcon

I have decided to join the Constantcon and run some of my Ruins & Ronin along with Swords & Wizardry Core rules (sans the thief class). Here is the announcement I posted to Zak's thread.

Wed Aug 24th

10:00PM (22:00) EST / 01:00 GMT

Ruins & Ronin / Swords & Wizardry Core Rules

1st Level Characters

This game will be my mega-dungeon for Ruins & Ronin set in a foreign land where most classes are available. Players should roll up a first level character using either my Ruins & Ronin rules or Swords & Wizardry Core Rules. All of the below character types are available:
- Bujin
- Half-Ogre
- Shugenja
- Sohei
- Fighter
- Cleric
- Magic-User
- Headhunter (class is available on my blog)

For characters created from R&R only equipment from R&R may be purchased. For characters created with S&W, they may purchase equipment from either book (except Plate Armor, not available) however if their equipment is lost or damaged, it may be hard to replace due to the remote location.

As you can see all characters will be humans (or at least half human) and there are no dwarves, elves, or halflings to be found. Other character types may show up later. The game is set on the remote south sea island of Azai a small colony of the Empire of the Eternal Sun. It is also a trading port for many nations in the vast Southern Sea. As such there are typically many visitors in the main castle-town (small city) of Gozu.

Contact info: You can contact me at mike.davison317 AT gmail dawt com. We can only have 4 players at a time, so if there is more than 4, I may set up two different game nights. As this is a mega-dungeon, there may be many character deaths and opportunities for new players to join.


Here is the map of Azai.




5 comments:

  1. Very cool to hear an R&R game out there! I can't make this one, but I hope you'll post some highlights. It's among my favorite Swords and Wizardry settings!

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  2. I am going to try to make it

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  3. Excellent! Good luck with the game.

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  4. I love that map. Did you do it yourself? As someone who struggles with map-making it would be great to know how you did it. (Unless you're just going to say "I drew it freehand because I'm awesome".)

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  5. Thanks, and sorry, I drew it free hand and then touched it up with GIMP.

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