Note: There is another very cool Rogue Trooper class for Labyrinth Lord that can be found here. It is pretty damn cool too.
VET (Vat Engineered Trooper)
VETs are biologically engineered super soldiers, usually manufactured in large vats. They once were engineered with superior physical and mental abilities, they have declined in recent centuries due to diluted materials and inferior manufacturing processes.
Most will have average or above physical abilities but are usually only average in mental capacity. The normal method for determining a VET’s ability scores are not used when creating a VAT character, instead use the following method:
Armor & Weapon Restrictions: VETs can use any weapon and are trained to use any armor.
Saving Throws: VETs receive a +2 bonus to save versus poison and death.
Tactical Genius: VETs are hyper alert and react faster than most foes, they add +2 to their initiative rolls (or +1 to party initiative if individual initiative is not used).
Marksman: VETs are skilled riflemen and gain a +1 to hit with any missile weapon at 1st level, and another +1 at 3rd level. This skill is retained even if the VET is transferred to a new body after death (though they do not gain additional bonuses for progressing through the levels again).
VET Advancement Table
DEATH & BODY REPLACEMENT
At 50,000 XP, loses 1d6 HP.
At 75,000 XP, loses another 1d6 HP and all Physical (STR,CON,DEX) stats drop by 1d6.
At 100,000 XP, loses another 1d6 HP and ALL stats drop by 1d6.
A VET can transfer memory chip into new clone body at any level or XP (if vat facility is available). When transferred, must re-roll all Physical (STR,DEX,CON) stats and hit points.
New VET will retain all BHB and ST from previous level and new levels will not “stack” with older. Will progress again through levels to gain XP and HP.