Jatai (Snake Obi)
120' (40') Flying
Jatai are evil spirits trapped in an obi (sash), the vengeful spirit of a strangled soul can sometimes animate the very item used to kill them. They attack by flying wildly at their intended victim and attempt to wrap themselves around the neck. Their first “hit” in melee means they have successfully wrapped around their victim’s neck and they will begin doing 1d6 damage every round until the victim succumbs to the hit point damage, or after 4 rounds the victim must make a save vs. Poison to remain conscious. If the save is failed, the victim will die in another 10 rounds unless the Jatai is removed.
Due to their flying ability and closeness to their victim, it is hard to hit a Jatai (which gives it the AC 2), once entangled upon their victim, any attack upon the Jatai with weapons will do ½ damage to Jatai and ½ damage to the victim.