But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
Today we will turn our attention to Rangers of Middle Earth. This is a substitute for the Cleric class in my Middle Earth campaign (there are no playable clerics in my Middle earth. They might be encountered as "dark priests" of Sauron - but not playable).
Rangers are not restricted by weapons, but cannot wear armor heavier than leather. They can use all magic-items however due to their knowledge of lore.
Rangers have an uncanny ability to track in the wilds, and have a base chance of 90% at first level, to be modified by the GM based on age of tracks, weather conditions, etc.
Rangers may never hire henchmen or hirelings, though they will work together in an adventuring party.
Edited to add:
Rangers can Turn "Tolkien" undead as per High Elves.