Friday, February 25, 2011

My d6 based ramblings

I have been interested in working on a d6 based game (much like what was done with Spellcraft & Swordplay and The Big Brown Book games), and lately the armor classes have been on my mind. I want something that can be used for any period (especially the ancient) so I don’t want to tie my armor classes to the typical D&D Feudal setting of the late Middle Ages.

Part of my inspiration has been the Osprey Publishing table top game “Fields of Glory”. They have 4 categories of armor: Unprotected, Protected, Armored, and Heavily Armored. Working with this terminology, it was easy to devise the base armor classes for my game:

AC 9 : Unprotected

AC 7 : Protected

AC 5 : Armored

AC 3 : Heavily Armored

This allows you to place your game in any time of history (well prior to the modern era I suppose) with ease. Now to further breakdown the above classes, I defined them as:

Unprotected = No armor or shield used

Protected = Shield OR Light Armor Only

Armored = Shield + Light Armor OR Heavy Armor Only

Heavily Armored = Shield + Heavy Armor

Again I stayed with generic terms so we can place the game in any setting still. Now it is up to the individual Game Master to determine what constitutes Light & Heavy armor. If I was going to use a setting like the early Roman Republic, I would go with:

Light Armor = Linen, quilted/padded, or Soft Leather

Heavy = Mail, Rigid (Boiled) Leather, Scale.

In my system, attacks are 2d6, and to hit a target you roll less than (or equal to) their AC number.

7 comments:

  1. I've been planning an Iron Age style campaign and have been undecided about what to do with armour classes. This may just be the solution I need. Thanks.

    ReplyDelete
  2. Now that is really neat. Like that a lot. Very simple, very good.

    ReplyDelete
  3. This comment has been removed by the author.

    ReplyDelete
  4. I'd really like to see some one bite the bullet and do a honest to god d6 system i.e. roll only d6 for resolution in combat etc no combination of d6's just 1d6.

    ReplyDelete
  5. Gumshoe uses a single d6 resolution roll.

    ReplyDelete
  6. You might want to look at Woodland Warriors by Simon Washbourne (thread on the OD&D board). He's gone with d6 only for simplicity. His starting point was S&W Core.

    - Neil.

    ReplyDelete
  7. I like d6, but two makes for both simplicity plus allows for averages. I think it's the best of both worlds. I'd I've been working on something like that, but haven't gotten very far. I look forward to seeing what you come up with.

    ReplyDelete